Demo #Ī simple gamepad tester demo is embedded below. If disabled in any document, no content in the document will be allowed to use navigator.getGamepads(), nor will the gamepadconnected and gamepaddisconnected events fire. A document's permissions policy determines whether any content in that document is allowed to access navigator.getGamepads(). The Gamepad API spec defines a policy-controlled feature identified by the string "gamepad". You can detect if the Gamepad API is supported using the snippet below: if ( 'getGamepads' in navigator ) Integration with Permissions Policy # The Gamepad API has universally great browser support across both desktop and mobile. This post disregards all the legacy features and vendor prefixes. The Gamepad API has been around for a long time. In this post, I want to show you how to use the Gamepad API. As you can see, the game, just like the rest of the Chromium project, is fully open source. Gamepad support was added roughly one year ago as of the time of this writing in a commit by Reilly Grant. But did you know that there are currently 270 million Chrome dino games played every month? Press the space bar to play!Īnother fact that arguably is more useful to know and that you might not be aware of is that in arcade mode you can play the game with a gamepad. You might be aware that you do not actually have to go offline when you feel like playing: in Chrome, you can just navigate to about://dino, or, for the geek in you, browse to about://network-error/-106. If you press the space key or, on mobile devices, tap the dinosaur, the offline page becomes a playable arcade game. Being notified when a gamepad gets disconnectedĬhrome's offline page easter egg is one of the worst-kept secrets in history (, but claim made for the dramatic effect).Being notified when a gamepad gets connected.
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